How the Dark Ride Project is saving indoor amusements with virtual reality

Before cinema took hold of the media landscape of the 20th century, the way we experienced storytelling was very different. Fairgrounds were the main place to experience technology and attractions featured combinations of animatronics, projection, and sound. 

These were the early days of virtual reality, taking place at the amusement park in the tunnel of love, ghost train, and haunted house rides. 

These complicated media experiences are part of a collective memory that spans four generations and...

By Joel Zika, 13 June 2016, 0 comments. Categories: Gaming.