Architecture and VR: Mobile or static virtual reality?
(c)iStock/Jacob Ammentorp Lund
The previous pieces I wrote on VR were mainly focusing on its impact in the architectural and design field in regards to our everyday experience at the office.
While writing about the why and how, we went down the virtual reality road, I slightly touched on the subject of the two main categories currently present in the VR scene that I would call static and mobile VR.
As we had more opportunities to play with different apps and software on other projects, I started to see a real...