AOL agrees to acquire VR content studio RYOT

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AOL has announced its agreement to acquire the Los Angeles-based media company and virtual reality content studio RYOT.

With this acquisition, RYOT will join The Huffington Post, another AOL property, to deliver linear video, award-winning films, VR and 360-degree content. It will provide the online news publication immediate access to its VR production arm and its expertise in Academy Award-nominated documentary film expertise.

RYOT will add its VR and 360-degree capabilities to 15...

By James Bourne, 21 April 2016, 0 comments. Categories: Brands, M&A.

New research report assesses Oculus Rift and overall VR market

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Analyst house Research and Markets argues in its latest note the much-awaited VR headset Oculus Rift has finally begun shipments, with the first pre-orders expected to have been delivered earlier this month.

Oculus rose to fame with its Kickstarter campaign in 2012, bringing in nearly 10,000 backers, raising $2.4 million and playing a key founding role in the currently fledgling but fast-rising VR market.

Now a Facebook company, Oculus has delivered its first headsets to the...

By James Bourne, 20 April 2016, 0 comments. Categories: Developers, Devices, Gaming.

Juniper argues “invisible wearables” provide key to mainstream market success

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Analyst house Juniper Research has released a new paper asserting ‘invisible’ wearables – hardware which is indistinguishable from non-smart technology – will provide a key market opportunity by 2020.

In a report entitled ‘The World in 2020: A Technology Vision’, made available for free download here, the analysts argue many wearables companies...

By James Bourne, 20 April 2016, 0 comments. Categories: AR.

Amnesty International launches #360Syria ‘virtual tour’ experience with Mozilla

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Amnesty International has launched a new #360Syria ‘virtual tour’ website using WebVR technology which reveals the destruction wrought by the Syrian government on the city of Aleppo.

The demonstration, known as “Fear of the Sky”, is powered by Mozilla A-Frame technology, an open source framework which streamlines WebVR development and facilitates simple creation of WebVR experiences with HTML.

The #360Syria website features specially-created 360-degree...

By James Bourne, 20 April 2016, 0 comments. Categories: Applications, Brands, Case Studies.

Enterprise applications to drive growth for augmented reality and wearable devices

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Though augmented reality (AR) and wearable devices have caused a stir in consumer technology, a new report from Beecham Research argues that enterprise applications will be the major driver of growth in these segments.

Manufacturing, logistics, healthcare and retail have been identified as some of the most dynamic markets, where AR offers novel, hands-free interaction along with more control and access to information.

The report details market activity and consolidation and lists recent...

By James Bourne, 20 April 2016, 0 comments. Categories: Applications, Enterprise.