4 changes the AR industry needs to make to go mainstream

Since the mass adoption of smartphones, technology has been veering in the direction of merging the physical world with the digital one.

From Google Glass to Pokemon Go, consumers are now being exposed to devices, technologies, and apps that take reality and augment it with digital information and experiences.

Today’s AR technologies focus mainly on wearable devices - such as glasses or headsets - that perform anything from pointing out directions to a location, or displaying the price of an item...

By Clifford Gross, 09 February 2018, 0 comments. Categories: AR.