Uber files application for VR vehicle experiences

Uber is looking to bring VR to the world of driverless cars, so that commuters can immerse themselves in virtual experiences on their daily commutes.

According to Motherboard, the company filed two patents in August 2016 relating to VR experiences for vehicles. The patents have been published by the US Patent and Trademark Office

The applications say:

“Most people travel the same routes at the same times of day over and over again and are interested in using their travel time for something other than looking at...

By Colm Hebblethwaite, 09 March 2018, 0 comments. Categories: Enterprise.

Jurassic Park goes full Pokémon Go with AR game

It is safe to say that Pokémon Go was, however briefly, a phenomenon and the closet thing that AR has had to a breakthrough, killer app so far.

But you know what is arguably cooler than rooting out Pokémon in the real world? Dinosaurs, that’s what.

As the Jurassic Park franchise rumbles on with latest instalment Fallen Kingdom, developers Luda have teamed up with Universal to create an AR game for both iOS and Android.  

In terms of mechanics and gameplay, Jurassic World Alive will seem very...

By Colm Hebblethwaite, 08 March 2018, 0 comments. Categories: AR.

AR company Upskill adds Accenture and Cisco as high-profile investors

Upskill, a company focused on creating AR platforms that facilitate employee training with smart glasses, has raised a mammoth $17.2 million in its latest round of funding.

The company also added some very high-profile investors to its current roster. Accenture and Cisco Investments now join the links of Boeing HorizonX, GE Ventures and New Enterprise Associates as backers of Upskill. The company raised £11.3 million last year.

The latest round means that the company has now raised an impressive $57.4...

By Colm Hebblethwaite, 07 March 2018, 0 comments. Categories: AR, Enterprise.

Researchers test whether VR can treat phantom pain

Phantom pain is a strange phenomena whereby someone who has recently lost a limb continues to feel pain that seems to be coming from the missing limb itself. The condition can often compound the anguish that can come when a person loses part of their body.

As well as trying to understand why phantom pain occurs, scientists have been trying to find an effective way to treat the condition. Researchers at the University of Brunswick’s Institute of Biomedical Engineering are studying whether VR can help...

By Colm Hebblethwaite, 02 March 2018, 0 comments. Categories: Research.

MWC2018 – Experts think VR/AR will really benefit from 5G

The theme of this year’s MWC in Barcelona may have been sustainability, but it was definitely unofficially 5G. All over the mammoth conference space, there was excited talk of how the emergence of 5G networks would affect everything from IoT to smart glasses.

In a panel on the future of immersive experiences on Monday, HTC Vive’s president of Viveport Rikard Steiber said that 5G will really enable the integration of AI into a range of services. With the spread of intelligent computers, Steiber...

By Colm Hebblethwaite, 01 March 2018, 0 comments. Categories: Applications, AR, Developers.

MWC2018 - Deutsche Telecom and ZEISS show how close smart glasses are to the mainstream

At this year’s Mobile World Congress (MWC) in Barcelona, Deutsche Telekom and ZEISS unveiled the design of their smart glasses to attendees. The pair also brought in some friends to help show the wide range of applications that this technology is likely to have in the next few years.

Here are the key details from the presentation.

Partnership details

The two companies announced a joint venture, tooz technologies Inc., in order to expand their smart glasses partnership in early 2018. The underlying...

By Colm Hebblethwaite, 28 February 2018, 0 comments. Categories: AR.

UK police launches first VR training programme

Gwent police force in Wales, UK has launched a VR training programme to try and get officers to think about the different options available to them in difficult and complex situations.

The programme represents the first time that a police force in the UK has officially announced the use of VR to train members of the police force. There have been four sessions since January, each of them focusing on different scenarios that require skills to identify controlling and coercive behaviour.

The training does not...

By Colm Hebblethwaite, 23 February 2018, 0 comments. Categories: Case Studies.

Samsung to use AR at Mobile World Congress product launch

Samsung is planning to use AR to wow attendees at next week’s Mobile World Congress (MWC) event in Barcelona when it unveils its new smartphones. However, details both of the phones and the promotional tactics planned have been leaked ahead of the event.

The company recently released its Unpacked 2018 app on the Google Play Store. The app is intended to for registered and invited users at events, and also for people that want to view the live stream of the MWC event.

It seems that Samsung didn’t...

By Colm Hebblethwaite, 22 February 2018, 0 comments. Categories: AR, Samsung.

MIT and Cornell combine AR with 3D printing

A joint project from MIT and Cornell is looking to change the prototyping game by combining AR with robotic modelling and 3D printing.

The Robotic Modelling Assistant (RoMA) allows users wearing an AR headset and using two handheld controllers to build 3D models with a computer programme. A robotic arm gets to work building a skeletal model using a 3D printer mounted on its hand.

Project leader Huaishu Peng described the benefits of the project as allowing users to “integrate real-world constraints into...

By Colm Hebblethwaite, 20 February 2018, 0 comments. Categories: AR.

Magic Leap reveals elements of its business plans for the next few years

After seemingly hoovering in investment without giving much away about what it was actually up to for years, the last few months have seen a flood of Magic Leap-related news activity.

Just before Christmas, the company finally unveiled its highly-anticipated AR headset.

Now, CEO Rony Abovitz has revealed a few key aspects of the company’s strategy going forward. The comments were made at the Code Media conference.

So, with Magic...

By Colm Hebblethwaite, 19 February 2018, 0 comments. Categories: AR.

Accenture: VR will “close the gap of physical distance” between businesses and customers

Accenture is predicting three years of rapid disruption as a range of new technologies mature in the enterprise space. The company’s Technology Vision 2018 report highlights AI, “extended reality” and advanced analytics will be turbo-boosting a whole host of innovative products and services, and changing the ways that customers interact with companies.  

The company surveyed 6,300 businesses and IT executives across the world.

With regards to VR/AR, Accenture believes that the biggest...

By Colm Hebblethwaite, 16 February 2018, 0 comments. Categories: Enterprise.

First platform for volumetric videos launched

A new battlefield has opened up in the VR/AR space: the race towards creating viewing experiences that centre around livestreamed, interactive holographic visuals.

The technical name for this kind of video is volumetric. This technique captures film footage in 3D in order to essentially create a fully scanned and reproduced digital copy of whatever is being filmed, which can then be sent to AR glasses or VR headsets.

The term shot back into the headlines this week when the CEO of secretive and much-hyped AR...

By Colm Hebblethwaite, 15 February 2018, 0 comments. Categories: Platforms.

BBC Earth launches VR experience

Its safe to say the BBC’s Blue Planet II series was a landmark TV event. The spectacular nature series was the most watched programme of 2017 in UK, and its currently stunning audiences around the world.

The series not only highlights the very cutting-edge of camera technology and filming techniques, it has also sparked interest in the state of the world’s oceans and the teeming variety of wildlife that lives there.

BBC Worldwide and Google have teamed up to give viewers itching for more immersion...

By Colm Hebblethwaite, 14 February 2018, 0 comments. Categories: Applications.

Apple patent filing gives clues about AR glasses

Anticipation continues to bubble about Apple’s rumoured entry into the AR hardware market. The tech giant’s experiments with the technology are common knowledge, but a new patent filing has shed more light on what direction might take.

Last week, Apple

By Colm Hebblethwaite, 13 February 2018, 0 comments. Categories: AR, Hardware.

VR hits the slopes in the Winter Olympics

The Winter Olympics currently taking place in South Korea marks a big step forward for live broadcast VR content.

Intel is working in partnership with the International Olympic Committee to provide the technology needed for broadcasting VR and 360 video content. The partnership is extended up until 2024, so the Korean games are just the beginning.

The company will be streaming 30 events, both live and on-demand, throughout the games. Events being streamed include Women’s Skeleton, Men’s Downhill and...

By Colm Hebblethwaite, 12 February 2018, 0 comments. Categories: Devices, Platforms.

Vreal raises $11.7M to create the VR Twitch

Vreal Inc., the VR livestreaming and broadcast platform, has announced that it has raised $11.7 million in a Series A funding round led by Axioma Ventures.

The company is in the process of building a platform that is similar to game streaming sites like Amazon’s Twitch or YouTube, but utilising VR. Users will be able to use their headsets (although the company is primarily working with HTC Vive and Oculus Rift at the moment), and be able to stand next to their favourite streamers while they...

By Colm Hebblethwaite, 08 February 2018, 0 comments. Categories: Platforms.

Has MONKEYmedia solved the VR nausea issue?

Eliminating motion sickness and nausea is one of the holy grails of VR development, and Austin-based MONKEYmedia believe that they might have done it.

The small tech firm has announced the launch of its body-based navigation solution, called BodyNav. The system could be a game-changer due to one important factor: it eliminates the need for a handheld game controller.

One of the main causes of VR-induced motion sickness is a disconnect between what the user is seeing and the physical experience they are having...

By Colm Hebblethwaite, 07 February 2018, 0 comments. Categories: Developers, Devices, Hardware.

Walmart looking to bring VR to stores

Walmart’s technology incubator, Store No 8, has announced that it has purchased VR startup Spatialand. The acquisition is part of the retail giant’s strategy to bring VR experiences to its stores.

Spatialand is a software platform that helps developers create virtual experiences. The company will now design and build products for Walmart’s stores and website.

In a blog post on its website, Store No 8 said that its principal Katie Finnegan will serve as Spatialand’s interim chief...

By Colm Hebblethwaite, 06 February 2018, 0 comments. Categories: Brands.

The New York Times moves in to AR

The New York Times (NYT) is set to release an AR app that will allow future issues of the newspaper to include AR enhanced articles.

The publication said in a statement that it wants to use the technology to extend “stories beyond the inches of a screen, by digitally adding objects into your space at real scale.”

The company said that AR can give those digital objects “provocative explanatory value, because you can get close to them.”

The NYT announcement comes less than a month after TIME released an

By Colm Hebblethwaite, 05 February 2018, 0 comments. Categories: AR.

NHS to offer VR treatment

A new project is looking to offer mental health patients in the UK an innovative psychological therapy on the National Health Service (NHS).

The project brings together the National Institute of Health Research (NIHR), the NHS, universities, as well as charities and companies. NIHR has awarded the project £4 million to use VR to help guide patients safely through situations that they find troubling.  

The project will be the first time that the technology has been utilised by the NHS.

The treatment...

By Colm Hebblethwaite, 02 February 2018, 0 comments. Categories: Case Studies.