University of Nottingham argues how virtual reality training could improve employee safety

A new report from the University of Nottingham has argued virtual reality (VR) has great potential to improve employee safety at workplaces.

The research, titled “Immersive Virtual Worlds: Multi-Sensory Virtual Environments for Health and Safety Training”, aimed to produce evidence-based guidance for the development and use of virtual environments in engaging and effective training. The researchers conducted...

By VR 360, 17 September 2019, 0 comments. Categories: AR, Enterprise, Hardware, Research.

Ario Technologies gets $2m in seed funding for AR software platform

Virginia-based augmented reality (AR) software as a service platform developer Ario Technologies has raised $2 million (£1.64m) in a recently held seed funding round led by Richmond-based venture capital firm NRV.

The secured funds will be used by Ario to capitalise further on its position as an emerging player in the enterprise AR industry and across the globe, where companies struggle to increase worker efficiency, reduce...

By VR 360, 02 September 2019, 0 comments. Categories: AR, Enterprise.

How virtual reality is being used for workplace training – to create greater empathy

VR worlds are arenas which frequently take you away from the mundane and move into the magical. Yet a key long-term use case for virtual reality could be around the mundane – and sometimes uncomfortable – tasks in the workplace.

Retail giant Walmart has long since been an advocate of VR for training its staff. The company utilises Oculus to give employees direction on various scenarios. “We can create scenarios that may...

By James Bourne, 12 August 2019, 0 comments. Categories: Case Studies, Enterprise, Platforms.

How virtual reality is increasing collaboration and improving outcomes across industries

Those old enough to remember the arcades of the 1980s and 1990s will have experienced a rudimentary version of what we now know as virtual reality. Fast forward three decades and the technology that allowed people to hit tennis balls around with virtual adversaries has matured beyond recognition. The average consumer now experiences...

By Nick Lazaridis, 26 July 2019, 0 comments. Categories: Applications, Ecosystems, Enterprise.

Kopin, North and RealWear named as IDC innovators for head-mounted displays

In its latest report, titled IDC Innovators: Augmented Reality Head-Mounted Displays for Commercial Use, 2019, market intelligence firm IDC has profiled three companies, namely Kopin, North, and RealWear, that have developed AR head-mounted displays (HMDs) for commercial use.

  • Kopin is a Massachusetts-based electronics manufacturer whose HMDs feature a voice interface for hands-free interaction  
  • North is a Canadian firm backed by Intel Capital, Spark Capital, and the Amazon Alexa Fund. North is known for developing eyeglasses that look...

By VR 360, 24 July 2019, 0 comments. Categories: AR, Enterprise, Hardware.

HTC VIVE announces VIVE enterprise solutions business unit

A new business unit and strategy has been announced by HTC VIVE that aims to deliver a complete portfolio of extended reality (XR) solutions to enterprises and developers across the world.

The new organisation, dubbed as VIVE Enterprise Solutions, focuses on assisting businesses that are looking for comprehensive XR solutions that are a mix of hardware, software, and services for professional needs.

By VR 360, 04 July 2019, 0 comments. Categories: Devices, Ecosystems, Enterprise.

BMW looking to augmented reality for maintenance and manufacturing repairs

BMW of North America (BMW NA) has introduced new dealership and workshop communication technologies that will help BMW Centres and MINI Dealerships in the region to mitigate repair and maintenance time, eventually increasing the workshop efficiency and improving customer satisfaction.

The technologies include the all-new Technical Information System TIS 2.0, along with the Technical Support & Research Assistant TSARA and...

By VR 360, 14 June 2019, 0 comments. Categories: AR, Brands, Enterprise.

Siemens’ latest version of Solid Edge CAD software features AR and 2D nesting among other tools

Siemens Digital Industries Software has announced the availability of a new version of its Solid Edge CAD software featuring augmented reality (AR) among other new options.

Dubbed as Solid Edge 2020, the newer edition of the CAD software will help the small and medium-sized manufacturers expedite their product development and manufacturing process.

The Solid Edge 2020 software, which...

By VR 360, 11 June 2019, 0 comments. Categories: AR, Ecosystems, Enterprise.

HTC reveals pricing and availability details for VIVE Focus Plus headset

HTC VIVE has announced that its latest Focus Plus headset will be available for sale from April 15.

The product can be ordered from Vive's website and will cost $799. Vive Focus Plus features the latest fresnel lenses that offers a sharper visual to reduce any screen door effect meeting the needs of enterprise customers. The newly added dual 6DoF controllers help users to blur the lines between reality and VR in addition...

By VR 360, 26 March 2019, 0 comments. Categories: AR, Devices, Enterprise, Hardware.

New VR solution helps engineers detect early design risks in product and process lifecycles

French software firm ESI Group and AR software solutions provider Diota have vowed to solve issues related with factory assembly and in-service maintenance via an end-to-end solution, which leverages digital data to provide improved productivity, quality and traceability, thereby negating operational risk.

The solution, called IC.IDO, is a dedicated VR solution designed to help engineers identify design risks as early as...

By VR 360, 20 March 2019, 0 comments. Categories: Applications, AR, Enterprise, Platforms.

Vuzix and ST Engineering introduce AI biometric-powered smartglasses platform

US tech firm Vuzix and Singaporean integrated engineering group ST Engineering have introduced an AI biometric-powered smartglasses platform that will enhance productivity of enterprise customers and increase global public safety against the backdrop of rising urbanisation.

The AI biometric-enabled platform, which the companies claim is the world’s first, has been developed as a PaaS (platform as a service) by ST...

By VR 360, 11 January 2019, 0 comments. Categories: Developers, Enterprise, Security.

GSMA launches initiative to get telecom operators up to speed with VR and AR connectivity

The GSMA has released a new industry-wide initiative that will concentrate on the development of cloud virtual (VR) and augmented reality (AR) technology.

The GSMA Cloud AR/VR Forum is supported by China Mobile, Telecom and Unicom, Deutsche Telekom, KDDI, KT Corp., NTT DOCOMO, SK Telecom, Telefonica, Telenor, TIM, Turkcell and Vodafone, and intends to motivate all parties to team up on expediting the delivery and deployment of 5G...

By VR 360, 21 November 2018, 0 comments. Categories: Enterprise.

HTC launches enterprise-themed Vive Focus VR in Western markets

HTC is making its enterprise-flavoured Vive Focus virtual reality (VR) set available in Western markets, promising a variety of new applications in the process.

The launch ‘reinforces Vive’s increased commitment to bringing best-in-class design and software expertise – paired with the world’s best VR hardware – to businesses of all sizes’, in the company’s words.

By James Bourne, 09 November 2018, 0 comments. Categories: AR, Devices, Enterprise, Hardware.

Strategy Analytics: AR is making waves – but headsets will continue to struggle

Augmented reality (AR) is making waves in the consumer market through apps such as Snapchat and Pokemon GO – but hardware is still struggling to break through.

A new series of reports from analyst firm Strategy Analytics, one focused on AR device market and outlook and another from forecast by device type until 2023, notes that slot-in AR devices will account for the majority of shipments and users today, but binocular units, such as HoloLens, will increase in importance as the market evolves towards...

By James Bourne, 09 August 2018, 0 comments. Categories: AR, Enterprise.

Future concepts, spacewalks and drone deliveries: Airbus launches fleet of hands-on VR experiences

Aeronautics and space manufacturer Airbus yesterday released five new multi-user VR (virtual reality) experiences at Farnborough International Airshow (FIA) in the UK.

Known for producing the world’s largest passenger aircraft, the A380, Airbus teamed up with immersive technology specialist Render to show off its expansive and diverse range of projects through VR, including future aircraft concepts, drone-based deliveries, and even a virtual spacewalk mission.

The five new VR experiences focus on a...

By Mark Jones, 19 July 2018, 0 comments. Categories: Applications, Brands, Developers, Enterprise.

This Finnish VR startup is developing a headset with human-eye resolution

Virtual reality could be about to get a lot more, well, real.

A Finnish startup known as Varjo claims to be developing a VR headset whose resolution could actually match that of the human eye.

It achieves this by mimicking the way that our vision works, a process called foveation, where our eyes will only see one small area in front of us in a high resolution; the rest, as you will probably now be noticing, is rather more blurry.

Varjo attempts to replicate this process by using two displays within the...

By Mark Jones, 20 June 2018, 0 comments. Categories: Devices, Enterprise, Hardware.

HTC Vive and IGT announce casino VR deal

Slot machine maker International Game Technology PLC (IGT) has announced that it will be teaming up with HTC Vive to bring VR technology to casinos. The partnership will see the IGT, which is one of the world’s largest ‘gaming solutions providers’ leveraging HTC VIVE Studios’ content within a ‘Virtual Zone’ on casino floors.

This is not, however, a way for fatigued gamblers to gain some respite by checking out virtual experiences. Rather, the Virtual Zone is a competition...

By Colm Hebblethwaite, 21 March 2018, 0 comments. Categories: Enterprise, eSports.

Uber files application for VR vehicle experiences

Uber is looking to bring VR to the world of driverless cars, so that commuters can immerse themselves in virtual experiences on their daily commutes.

According to Motherboard, the company filed two patents in August 2016 relating to VR experiences for vehicles. The patents have been published by the US Patent and Trademark Office

The applications say:

“Most people travel the same routes at the same times of day over and over again and are interested in using their travel time for something other than looking at...

By Colm Hebblethwaite, 09 March 2018, 0 comments. Categories: Enterprise.

AR company Upskill adds Accenture and Cisco as high-profile investors

Upskill, a company focused on creating AR platforms that facilitate employee training with smart glasses, has raised a mammoth $17.2 million in its latest round of funding.

The company also added some very high-profile investors to its current roster. Accenture and Cisco Investments now join the links of Boeing HorizonX, GE Ventures and New Enterprise Associates as backers of Upskill. The company raised £11.3 million last year.

The latest round means that the company has now raised an impressive $57.4...

By Colm Hebblethwaite, 07 March 2018, 0 comments. Categories: AR, Enterprise.

Accenture: VR will “close the gap of physical distance” between businesses and customers

Accenture is predicting three years of rapid disruption as a range of new technologies mature in the enterprise space. The company’s Technology Vision 2018 report highlights AI, “extended reality” and advanced analytics will be turbo-boosting a whole host of innovative products and services, and changing the ways that customers interact with companies.  

The company surveyed 6,300 businesses and IT executives across the world.

With regards to VR/AR, Accenture believes that the biggest...

By Colm Hebblethwaite, 16 February 2018, 0 comments. Categories: Enterprise.