Level of investment in augmented and virtual reality 25 x higher than two years ago

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Tech M&A adviser Digi-Capital has released a report analysing venture capital investments over the last 12 months to the first quarter of 2016.

It found that $1.2bn (£1.1bn) was invested in the first quarter of this year alone, 25 times the level of augmented and virtual reality investment two years ago in the second quarter of 2014.

A large chunk of this ($800m or £553m)...

By Rachael Power, 17 May 2016, 0 comments. Categories: M&A, Research.

How this architecture firm is using VR to engage clients with its work

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Being a young architectural and design firm, we are very keen on innovations and new technologies that can help us do our job better, more efficiently and to answer our clients' needs as accurately as possible. 

We started using VR extensively about a year ago when the Samsung Gear VR was released. At the time, we were starting our design process on an office refurbishment and having briefly tested the device in a nearby shop, we were immediately convinced that it...

By Brice Desportes, 11 May 2016, 0 comments. Categories: Case Studies, Research.

New report highlights US tech-lovers' thoughts on virtual reality

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A report into how tech-loving Americans feel about virtual reality (VR) has shown over 60% have no plans to buy hardware over the next year or two.

The survey, carried out by app and software download platform Softonic, included results from primarily students or full-time workers aged from 15 - 24 years of age.

Price is cited as the top reason for not wanting to buy the technology, but it could also be because 72% of the...

By Rachael Power, 10 May 2016, 0 comments. Categories: Hardware, Research.