How 5G technologies will drive adoption of AR and VR

There are high hopes for the potential of VR, AR and mixed reality applications, with a stream of organisations from startups to more established names announcing plans for the technology. Indeed, the UK Government announced investment of up to £33 million in the space as part of its Industrial Strategy earlier this year.

Requirements for ultra-low latency and reliable, high-speed data connections mean that the full potential of these applications has yet to be realised.

Fortunately, 5G is set to...

By John English, 21 September 2018, 0 comments. Categories: AR, Ecosystems, Regulation.

NVIDIA, Oculus and Microsoft lead industry standard for VR headset and PC connection

A new open industry standard aims to enable next-generation VR headsets to connect with PCs and other devices using a single USB connector.

A new open industry standard, called VirtualLink, has been introduced by a consortium led by NVIDIA, Oculus, Valve, AMD, and Microsoft, to enable next-generation VR headsets to connect with PCs and other devices using a single, high-bandwidth USB Type-C connector rather than a range of cords and connectors.

This new connection is an Alternate Mode of USB-C that simplifies...

By VR 360, 20 July 2018, 0 comments. Categories: Applications, Regulation.

Survey highlights concerns over potential of illegal actions in VR

A large majority of Brits want there to be restrictions on users of VR performing actions that would be illegal in real life regardless of the popularity of violence in online gaming, according to new research from Wiggin.

The study, which was conducted alongside ComRes and polled 2,003 British adults, found that 63% of respondents were in support of such restrictions. One in five, (19%), said that users should be allowed to do as they wish in VR regardless of its legality in real life, while over half, (58%)...

By VR 360, 07 March 2017, 1 comment. Categories: AR, Ecosystems, Regulation.

In-depth: Virtual reality in the courtroom could happen quicker than we think

(c)iStock.com/VladimirCetinksi

The use of virtual reality in courtrooms “could happen within a relatively quick space of time” if it’s seen as being beneficial, according to a leading UK digital solicitor.

Peter Wright of DigitalLaw UK told VR Tech News the technology has the scope to make a significant impact in helping jurors come to the right conclusion in cases, as well as decreasing the time spent explaining complex...

By Rachael Power, 25 May 2016, 0 comments. Categories: Devices, Regulation, Research.