Nokia halts VR camera activities citing slow market growth

Nokia has taken the decision to discontinue its OZO VR camera and hardware production line, due to what it perceives as slow market growth.

In a press release, the company stated that:

“In digital media, the slower-than-expected development of the VR market means that Nokia Technologies plans to reduce investments and focus more on technology licensing opportunities. The unit aims to halt development of further versions of the OZO VR camera and hardware, while maintaining commitments to existing...

By Colm Hebblethwaite, 10 October 2017, 0 comments. Categories: Brands, Hardware.

Ericsson: TV is the main focus of consumers as VR takes off

Ericsson, the multinational networking and telecommunications service company, is predicting that VR will go mainstream in just two years’ time.

The company’s eighth annual ConsumerLab TV and Media Report took data from around 20,000 online interviews from across 13 countries. The results show that in the mind of most consumers it is video-on-demand (VOD) that is going to fuel the rise of VR.

The report estimates that by 2020, half of all viewing will be done on a mobile screen and a third of...

By Colm Hebblethwaite, 09 October 2017, 0 comments. Categories: Data & Analytics, Hardware.

VR in healthcare and medicine to grow to $285 million in 2022

VR has opened up a range of new possibilities for services and treatments in the healthcare industry, and the industry is expected to experience significant growth in the next five years.

The immersive experience created by VR is already being used in a variety of ways by healthcare professionals, from pain and stress management therapy to training and simulation.

ABI Research forecasts that VR services in the medical and healthcare segment is about to explode in value from $8.9 million in 2017 to around $285...

By Colm Hebblethwaite, 06 October 2017, 0 comments. Categories: Devices, Hardware.

PlayStation announces new VR headset

Sony has announced a new model of its PSVR headset that, while not big on headline-grabbing innovations, does contain a number on interesting new features.

The aim of the new headset seems to be one of streamlining things and removing some unsuccessful parts of the previous model rather than fully updating the VR headset.

The updated model, called CUH-ZVR2, is set to reach Japan on October 14, with a wider North American release set to follow at a date to be confirmed.

The announcement on the PlayStation site...

By Colm Hebblethwaite, 03 October 2017, 0 comments. Categories: Hardware.

Intel cancels Project Alloy

Intel has announced that it is officially ended its Project Alloy initiative. The project, which aimed to be the first truly wireless VR headset, with no need for cords, controllers or a separate PC, was meant to be shipping a reference design to its partners in the second half of this year.

Although the company has remained tight-lipped on the reasons for cancelling the ‘merged reality’ headset, but there has been speculation that the decision was made due to lack of interest from partners.

In a statement made...

By Colm Hebblethwaite, 25 September 2017, 0 comments. Categories: Hardware.

Pimax launches 8K VR headset

VR hardware developers Pimax has announced of their new 200° FOV 8K VR headset. The headset is set to be the most graphically advanced headset on available on the market.

The company turned heads with the release of the first 4K headset, which was recognised as the best VR product at CES Asia 2016.

The new headset looks to double the field of view to 200°, which almost matches the human view of 220°. It will also offer six time the resolution of other mainstream headsets.

According to the company,...

By Colm Hebblethwaite, 20 September 2017, 0 comments. Categories: Hardware.

VR-controlled robot disarms bombs

The narrative that robots are coming for all of our jobs often fails to mention one important fact: that there some jobs that no human really wants to be doing anyway.

One of those jobs being disarming bombs and explosives.

A robot called Taurus Dexterous, created by SRI International, has begun to remove humans from having to physically disarm and dispose of bombs, and therefore face a very real threat to their lives. While bomb disposal robots have been in use for a while now, Taurus is the first to utilise...

By Colm Hebblethwaite, 14 September 2017, 0 comments. Categories: Case Studies, Hardware.

Why So Many Doubters? Riding the VR Hype Cycle

From the moment Mark Zuckerberg handed over $2billion for Oculus Rift, the starting gun sounded for the latest trip around the VR hype cycle.

VR is not a new technology. The earliest incarnations have been traced all the way back to around 1860 in the form of panoramic paintings. By 1930, the first flight simulator using a version of the technology was sold to the US military to improve pilot skills. The first head mounted display was developed in 1960, first VR goggles hit the shelves in 1987, Lawnmower Man...

By Robert Kendal, 11 September 2017, 0 comments. Categories: Brands, Enterprise, Hardware.

Acer predicts Microsoft’s mixed reality will win the VR race

Acer’s chairman Jason Chen has estimated that Micorsoft’s mixed reality ecosystem will come out on top of the VR pile in the next few years.

Chen thinks that the mixed reality market will reach 10 million units sold a year in the next half a decade, making it easily the most popular VR platform.

The company’s awesomely titled Mixed Reality Head-Mounted Display (HMD) is available for pre-order now. Like other mixed reality headsets, the device is not a full-on VR gaming platform, but it will...

By Colm Hebblethwaite, 05 September 2017, 0 comments. Categories: Hardware.

HP debuts VR backpack at SIGGRAPH 2017

HP has unveiled its HP Z Backpack VR solution at SIGGRAPH 2017. The Backpack looks to provide the user with freedom of movement while in virtual experiences.

The company describes the backpack as a ‘catalyst for more powerful VR experiences across many enterprises and businesses’.

The company specifically pointed out four potential use cases for the technology:

- the deliverance of safe and effective virtual training for dangerous professions or operating...

By Colm Hebblethwaite, 01 August 2017, 0 comments. Categories: Devices, Hardware.