Zeiss launches upgraded VR ONE headset at E3

 

(c)Zeiss

With everyone from gaming giants to phone networks getting in on a slice of the VR headset action, it's no surprise to see other industries launch their own head-mounted devices. 

The latest announcement comes from international optics tech company Zeiss, which is better known for making medical devices and camera lenses. 

Back in 2014, it launched a VR ONE headset. But as it announced at the E3 conference this week, it's upping its game with an upgraded version,

By Rachael Power, 15 June 2016, 0 comments. Categories: Devices, Hardware.

Six E3 virtual reality announcements you need to know about

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Unless you've been hiding under a rock somewhere for the last few days, no doubt you'll have heard VR is a pretty big deal at this year's E3 conference - and predictably so. 

But there have been some surprises pulled out of the bag by key vendors, including Microsoft, Sony and Ubisoft:

1. Microsoft's Project Scorpio

Alongside the 40% slimmer Xbox One console, the $300 Xbox S which launches in August, Microsoft also...

By Rachael Power, 14 June 2016, 0 comments. Categories: Gaming, Hardware, Microsoft, Platforms.

How this company is using one of the UK’s first Nokia Ozo VR cameras

(c)Orchard Media 

Forrester wrote this week that brands who want to lead the pack in adopting VR will need to make the right investments to reap large rewards.

With a $60,000 price tag and high grade specs, the Nokia Ozo 360 degree camera may be considered just that.

The product - one of the first commercially available professional grade 360 degree cameras on the market - started shipping in March. Only a...

By Rachael Power, 03 June 2016, 0 comments. Categories: Brands, Hardware.

Queen's Brian May launches affordable VR viewer

(c)London Stereoscopic Company 

Not content at letting the likes of Google dominate the affordable VR market, Queen's Brian May has decided to release his own VR viewer, the OWL Virtual Reality Kit. 

May, who also has a PhD in Astrophysics, is a keen lifelong stereoscopy enthusiast and collector. His OWL product has been around since 2009, focusing on Victorian stereo cards and recently released astronomy and Queen-focused 3D images. 

But after...

By Rachael Power, 27 May 2016, 1 comment. Categories: Devices, Hardware.

HTC’s looking for VR startups to take part in its accelerators

HTC is looking for VR startups to enter its ViveX accelerator, where accepted applicants will receive a package of mentorship, support, office space and more.

Applications close tomorrow for the Beijing, Taipei and San Francisco-based accelerators and those interested need to fill in a few details online.

Those successful will receive from $50,000 to $200,000 in a convertible note or warrant depending on the stage and location of the...

By Rachael Power, 26 May 2016, 0 comments. Categories: Brands, Devices, Hardware.

Oculus update stops Rift games on Vive, Revive responds with update bypassing DRM

Oculus updated its app last week, which stopped the Revive patch that allowed HTC Vive users to access games from the Oculus store.

Until last week, players could use Revive to access the Oculus store. However, Revive developer CrossVR posted on Reddit last Friday that Oculus’ latest update which included ‘platform integrity checks’, had broken support for Revive.

“Tl;dr: Oculus prevented people who don’t own an Oculus Rift from playing Oculus Home games,”

By Rachael Power, 24 May 2016, 0 comments. Categories: Applications, Devices, Hardware.

Manus VR trials full arm tracking on the HTC Vive

(c)iStock.com/Marco_Piunti

VR hardware company Manus VR is trying out the first ever full arm tracking on the HTC Vive headset.

The Dutch startup has spent years iterating and developing its hand-tracking glove, compatible with many VR headsets.

The gloves are pretty impressive looking kit and track hand movement via high-tech sensors. They’re washable, built with an open source SDK, wireless and include an accelerometer, gyroscope and magnetometer along with a...

By Rachael Power, 11 May 2016, 0 comments. Categories: Devices, Gaming, Hardware.

New report highlights US tech-lovers' thoughts on virtual reality

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A report into how tech-loving Americans feel about virtual reality (VR) has shown over 60% have no plans to buy hardware over the next year or two.

The survey, carried out by app and software download platform Softonic, included results from primarily students or full-time workers aged from 15 - 24 years of age.

Price is cited as the top reason for not wanting to buy the technology, but it could also be because 72% of the...

By Rachael Power, 10 May 2016, 0 comments. Categories: Hardware, Research.