Steam hosts first VR weekend game sale

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VR gamers, start your engines: Steam is holding its first ever VR weekend game sale, with discounted copies of popular games for the HTC Vive and Oculus Rift on offer. 

While Steam's no stranger to hosting weekend or seasonal sales online with discounts and offers galore on specific titles, this is the first time it's ever held a VR only sale. 

Gamers can shop for a pretty good-looking bundle, which comes in at around £187 for 20...

By Rachael Power, 29 July 2016, 0 comments. Categories: Gaming.

House artist deadmau5 launches own VR app with Absolut

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It does make a lot of sense for music artists to get on board with 360 degree and VR video content. What fan wouldn’t want to ‘join’ their heroes on stage, and see a unique first-hand view from a perspective they could only dream of truly being in?

Varioius artists from Duran Duran to U2 to Avicii have produced VR experiences and 360 videos - and now it’s progressive house artist deadmau5’...

By Rachael Power, 27 July 2016, 0 comments. Categories: Applications, Gaming.

Rise of the Tomb Raider includes new VR chapter

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Lara Croft fans will be able to play as the iconic character in VR, in a 20-year anniversary version of Rise of the Tomb Raider.

The old Croft Manor is apparently the scene for Lara's big VR debut, as Playstation announced it gave them a "great opportunity" to investivgate the possibilities with cutting edge VR technologies.

"So for the first time in franchise history, you’ll be able to play the new 'Blood Ties' chapter in first-person through Lara’s...

By Rachael Power, 21 July 2016, 0 comments. Categories: Gaming.

HelloVR announces new social VR environment, MetaWorld

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Imagine a cross between AltSpaceVR and Minecraft, then add the ability to build whatever you want and take advantage of room-scale VR to wander across 10,000 square miles, all from a headset. 

Sounds good right? Well, it's not too good to be true - MetaWorld, developed by California-based HelloVR, is coming your way later this year. 

It's touting itself as the...

By Rachael Power, 20 July 2016, 0 comments. Categories: Gaming.

E3's VR announcements to stir China's gaming industry

E3 might have been last month, but the games, tech and products announced at the event are still having a ripple effect around the world.

Virtual reality was a big part of this 2016’s conference in particular, noticeably more so than in previous years.

The announcements in particular have scope to bolster the global gaming market in general, but it will also have an affect on various regions. China in particular is set to benefit from the new opportunities VR gaming will throw up - that’s at least according to...

By Rachael Power, 13 July 2016, 0 comments. Categories: Gaming.

Nintendo insists more research in VR needed as Pokemon GO tops gaming charts

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Gaming giant Nintendo has given a ringing lack of endorsement towards VR in its latest shareholders’ annual general meeting, arguing it still needs to do more research before ploughing ahead.

Shigeru Miyamoto, senior managing director and creative fellow at Nintendo, told shareholders last week when quizzed over whether ‘serious research’ on virtual, augmented and mixed reality will be taking place: “For VR in particular, we are continuing our research, and...

By James Bourne, 11 July 2016, 0 comments. Categories: AR, Brands, Gaming.

Sony sets virtual reality at heart of its growth plans

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Sony’s got its sights set firmly on virtual reality as an area of growth, it said ahead of its October 2016 PlaystationVR launch.

This week, it released a mid-range corporate plan for the next two years, outlining where it wants to take the business.

Sony’s a company that’s gone through quite a transformation over the last few years. Since CEO Kazuo Hirai came into the business, it’s moved away...

By Rachael Power, 29 June 2016, 0 comments. Categories: Gaming, Hardware.

Opinion: The future of VR and the challenges which need to be overcome

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Virtual reality is not a new medium in itself, it’s actually been around for decades with one of the first uses being the Sensorama by Morten Heilig. This crazy machine not only showed visuals and sound but also scent, a real trailblazer. VR went on to be used by NASA, the US army, in gaming arcades and all over popular culture through the 70s, 80s and 90s, apparently falling into obscurity in early 2000s.

Palmer...

By Henry Stuart, 20 June 2016, 0 comments. Categories: Applications, Ecosystems, Gaming.