GREE sets up investment fund to boost growth at young virtual reality companies

(c)iStock.com/allanswart

Mobile social company GREE has put in place the GVR Fund, an investment pot that functions as a bridge between strategic investors to give early stage virtual reality (VR), augmented reality (AR) and mixed reality (MR) companies the opportunity to boost growth.

The fund will be managed by GREE VR Capital and will invest in gaming and non-gaming software and content companies. To date, the fund has invested in two companies: VRChat, a platform that allows users to create, publish, and...

By James Bourne, 25 April 2016, 0 comments. Categories: Gaming, M&A.

“A soaring example” of VR as gaming’s future: CCP launches two Oculus Rift titles

Picture credit: EVE: Valkyrie/YouTube

Games house CCP Games has announced the launch of EVE: Valkyrie and Gunjack, both aimed at the VR markets for the Oculus Rift platform on PC.

Both games were specifically developed for VR, with Valkyrie as a multiplayer dogfighting shooter while Gunjack is a VR arcade shooter.

EVE: Valkyrie is an award-winning game built from ground up for virtual reality. It allows players to take on the role of a spaceship pilot in the middle of combat. The game has already won rave...

By James Bourne, 22 April 2016, 0 comments. Categories: eSports, Gaming.

New research report assesses Oculus Rift and overall VR market

(c)iStock.com/Christopher Ames

Analyst house Research and Markets argues in its latest note the much-awaited VR headset Oculus Rift has finally begun shipments, with the first pre-orders expected to have been delivered earlier this month.

Oculus rose to fame with its Kickstarter campaign in 2012, bringing in nearly 10,000 backers, raising $2.4 million and playing a key founding role in the currently fledgling but fast-rising VR market.

Now a Facebook company, Oculus has delivered its first headsets to the...

By James Bourne, 20 April 2016, 0 comments. Categories: Developers, Devices, Gaming.