Mirra sees itself as the Squarespace of VR

 

One thing that can put people off trying their hand at VR and AR is the mountains of coding that needs to be done. For many people, the technical skills needed to make their ideas a reality is impediment enough.

But what if you could create virtual environments without having to input a single line of code? Well, that is what Mirra is aiming to do.

Availible as a public beta, Mirra is a 3D design tool and platform as a service that wants to help people create and distribute immersive environments in a...

By Colm Hebblethwaite, 07 November 2017, 0 comments. Categories: AR, Developers, Platforms.

Logitech and HTC Vive solve the VR keyboard problem

The problem of how to use a keyboard in a virtual environment has been a tricky one for developers. The finger-operated keyboard is still the best way we have for user to input information quickly, particularly in productivity-driven or desktop scenarios, but also in games, social applications and content browsing.

You would be forgiven for thinking that the solution would to learn to touch-type so that you can still use a keyboard while wearing a headset. But, this is surprisingly difficult in a virtual...

By Colm Hebblethwaite, 06 November 2017, 0 comments. Categories: Developers, Devices, Hardware.

Adobe launches immersive tool to edit sound in VR

Adobe has announced Project SonicScape, a prototype tool that allows VR/AR editors and developers to better edit sound within 3D environments.

Demoed at the company’s Adobe Max conference, the tool allows developers and editors to visualise ambisonic audio within a spherical VR video using coloured bubbles. This way of visualising sound data in this way makes it easy to align sound with specific parts of the video.

An Adobe spokesperson told TechCrunch:

“Project SonicScape takes the...

By Colm Hebblethwaite, 20 October 2017, 0 comments. Categories: Applications, Developers.

Reality 2.0: welcome to the hyperreal

The concept of hyperreality is rapidly gaining momentum across the film and entertainment world as viewers demand increasingly immersive experiences.

Hyperreality is the inability of consciousness to distinguish reality from a simulation of reality, especially in technologically advanced postmodern societies. A state in which what is real and what is fiction are seamlessly blended together so that there’s no clear distinction between where one ends and the other begins.

More than just an idea

Looking...

By Jon Wadelton, 18 October 2017, 0 comments. Categories: Developers, Devices, Hardware.

TRIPP wants to help you alter your mood with VR

VR experiences can have substantial and powerful effects on the way that users think and feel. Up until now these effects have been utilised as ways of making a game better or for placing the user in the shoes of another person (as our piece on refugees illustrated).

But with TRIPP, using VR to change the way the individual feels is the whole point.

The company of “mood architects” recently secured $4 million in funding in order to create journeys that use the sensory and immersive elements of VR...

By Colm Hebblethwaite, 29 September 2017, 0 comments. Categories: Developers.

Viveport celebrates first anniversary with new services and 100% holiday revenue share

HTC VIVE’s global app store Viveport is celebrating its first birthday by giving developers a host of new services as well as a limited revenue share scheme.

"From launching the first-ever subscription model for a VR app store to exceeding 1,000 titles available globally, to over 26,000 registered developers in our community, Viveport has grown by leaps and bounds over the past year." said Rikard Steiber, President of Viveport.

"We enter year two with exciting new features and...

By Colm Hebblethwaite, 22 September 2017, 0 comments. Categories: Developers.

UNICEF look to make VR/AR work for everyone

The UNICEF Innovation Fund has announced that it is seeking applications from AR/VR startups to submit their ideas for harness the technology for the greater good.

The organisation wants to focus on ‘good technology’ – that which allows people around the world better access to information, opportunities and choice, preferably in an equitable way.

Solutions that fulfil these criteria will be rewarded with seed funding and access to UNICEF’s country offices for use-case knowledge and...

By Colm Hebblethwaite, 08 September 2017, 0 comments. Categories: Applications, Developers, Platforms.

Adobe acquires SkyBox technology from Mettle

Adobe has announced that it has acquired SkyBox technology from Mettle, showing that the tech giant is continuing its push to position itself at the head of the VR pack.

The SkyBox toolset is designed for post-production in Adobe Premiere Pro CC and After Effects CC, and also compliments Adobe Creative Cloud’s existing 360/VR production tech.

With increasing numbers of brands and companies exploring the possibilities of VR, the race is on to corner the market for seamless end-to-end workflows.

The...

By Colm Hebblethwaite, 25 August 2017, 0 comments. Categories: Developers.

MakeVR Pro brings CAD-based 3D modelling tools to HTC Vive

Vive Studios has partnered with Sixense, a global leader in motion tracking, to launch an affordable tool for professional 3D designers.

Availiable on viveport for $39.99, MakeVR Pro is a suite of new tools for the MakeVR content creation experience.

The new tools are for precision alignment of objects using grids and rulers, jigs, snapping, surface tracking and mirroring. The tools make it much easier to create solid-model content with posistional and rotational accuracy in their virtual workshops.

"While still a...

By Colm Hebblethwaite, 08 August 2017, 0 comments. Categories: Developers.

Low cost VR design tool speeds design process

Gravity Sketch has released a professional grade 3D design tool that aims to reduce design time by 30%.

Available for around $40 on Occulus and Steam VR, the tool has just completed beta testing with 500 industrial designers and digital artists.

Based in London, Gravity Sketch has received funding and business support from heavy-hitters the Royal Academy of Engineering’s Enterprise Hub and the James Dyson Foundation.

The company wants to make professional grade design available to everyone and allow...

By Colm Hebblethwaite, 03 August 2017, 1 comment. Categories: Developers.