AxonVR raises $5.8m to develop its haptic VR product

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Haptics is big news in virtual reality. Sure, we can mentally ‘feel’ like we are in a different time, place or world with a headset on and some controllers - but what about physically feeling it, too?

This is where AxonVR steps in. It’s just completed the largest round of funding a haptic VR company has ever made, $5.8m and its investors include former Twitter CEO Dick Costolo, as well as NetEase and the Virtual Reality Company.

The funds will be used to develop the...

By Rachael Power, 19 December 2016, 0 comments. Categories: Brands.

Oculus' Medium experiences lets you create 3D printed, sculpted objects out of thin air

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Imagine a world where you can sculpt something with your bare hands, but without tools or materials - and then print those very objects in 3D so that they become real.

It’s quite incredible how just a few years ago, this may seem like pure science fiction, but in just 12 months, virtual reality is enabling us to create art out of thin air.

This is what Oculus’ new experience for Touch, Medium, allows people to do. It’s free when you buy and set up your Touch controllers from the...

By Rachael Power, 16 December 2016, 0 comments. Categories: Brands.

Kickstarter campaign to fund Bristol-based VR centre gets underway

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A Kickstarter campaign for a virtual reality centre - including a cafe and bar - in Bristol is up and running.

Jack Munns, who has a quantum photonics PhD, came up with the idea while travelling around Europe with his girlfriend.

“During the trip I plotted and planned my business venture and am confident in my ability to make it a (virtual) reality,” he wrote in his Kickstarter biography.

Munns is asking for £12,000 investment from crowdfunding, and will seek a smaller...

By Rachael Power, 15 December 2016, 0 comments. Categories: Brands.

Why virtual reality may be the antidote to 'post-truth' and clickbait

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If 2016 is the year of post truth, where appeals to emotion are more influential than objective facts, is it then paradoxical to say that it has also been the year where truth has become king?

People are now being given the opportunity to see objective facts through virtual reality technology, being affected emotionally and being allowed to make up their own mind based on experience rather than an election campaign...

By Ashley Cowan, 13 December 2016, 0 comments. Categories: Brands.

Autograph Collection Hotels commission 'look before you book' VR experiences

The power of virtual reality to provide a 'look before you book' experience in the travel industry has become more obvious over the last few years. From Experian's 2016 Future of Travel report to Thomas Cook's use of VR in its stores, the medium has been doing some great work for both tourism and helping people decide whether they really want to visit a particular place. 

And now, hotel chains are getting in on the act, too. 

The first we've heard of to use VR in this way is the...

By Rachael Power, 12 December 2016, 0 comments. Categories: Brands.

How virtual reality can have an impact on manufacturing

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Virtual reality can bridge the gap between a mundane 2D experience on screen and a real one. Although its initial impact has been felt in entertainment, niche areas like manufacturing can also benefit if implemented correctly.

Some giants, such as Ford and BAE, have already adopted VR in their manufacturing process; rather than having to build a physical model to see how change might impact a design, they build a VR model, explore it and see how changes to the model or the environment make an...

By Dr Kevin Curran, 08 December 2016, 0 comments. Categories: Brands.

FT and Google launches 360 experience of 'hidden' Dublin

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The Financial Times (FT), in collaboration with Google, has launched their latest VR project, Hidden Cities: Dublin.

Released as a dedicated website, the Hidden Cities series provides an engaging experience, allowing viewers to discover fresh perspectives on some of the world’s cultural and political capitals.

The series concept was created by Adam and Eve DBB and developed in conjunction with the FT. In addition, VR production...

By Rachael Power, 08 December 2016, 0 comments. Categories: Brands.

Review: Leap Motion's hands-free VR

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While in the throes of an 'almost real' captivating VR story with castle stones and attackers approaching from below, we should be able to reach out with our hands, grab an arrow and shoot, right? 

Well, if you have ever experienced one of these wonderful VR escapes, you know that our hands are always occupied with a strange controller.  But, wouldn’t it be great if someone could figure out how to make the virtual world recognise our natural hand movements so we can...

By Benjamin & Judie Ram, 08 December 2016, 0 comments. Categories: Brands.

Norwegian Airlines launches new 5D VR experience in London

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VR production studio Visualise has launched a new virtual reality experience for Norwegian Airlines and Boeing at Westfield Stratford City.

The 5D virtual reality activation has been created to promote Norwegian’s low-cost to the US on the Boeing 787 Dreamliner. The pop-up at The Gallery featuring the experience is open unti 14 December. 

For the Norwegian Airlines experience, Visualise has produced an immersive two-minute 360 video aboard the 787 Dreamliner aircraft, which is...

By Rachael Power, 07 December 2016, 0 comments. Categories: Brands.

Samsung Canada develops VR experiences to help people with common fears

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The power of virtual reality experiences to change how we think about many different aspects of life is already being harnessed.

It’s being used to treat phobias, conditions, alleviate or distract from pain - and now, to treat common fears.

Samsung Canada has developed two experiences based around common fears to help people overcome something that might be holding them back.

The two fears they have chosen are public speaking...

By Rachael Power, 06 December 2016, 0 comments. Categories: Brands.