Sports Illustrated gunning for VR with 360 USA Women's Eight experience

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As the experimental phase of 360 video and VR experiences matures, many larger publishers are getting on board with immersive content. 

The latest and greatest is a publication with a lot of potential in this area: Sports Illustrated. They've recently unveiled a number of new article pieces in VR and 360 degrees, which seems to be an area they're now gunning for. 

It being a relatively new medium, however, some publications don't quite yet have in-house VR or 360...

By Rachael Power, 27 July 2016, 0 comments. Categories: Brands.

Fancy wine tasting in VR? Brancott Estates takes experience on UK festival tour

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There are so many things you can do in VR to unwind, chill out and just downright relax. From meditation apps to chilled out gaming, sometimes putting a headset on can be the perfect way to destress.

The ultimate synergy - for marketers, at least - is when these kinds of experiences and a clever brand campaign come together to form a fiendishly good partnership. 

Obviously one just for the (wine-loving) adults, Brancott Estate will launch a VR multisensory experience as part of...

By Rachael Power, 26 July 2016, 0 comments. Categories: Brands.

Google hires former Samsung VP of content for Daydream VR

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Google’s hired a man that once oversaw the content strategy for American Idol and Elvis Presley Enterprises onto its Daydream VR content team. 

Matt Apfel joins Google’s Daydream VR’s content team this month, writing in his LinkedIn bio he was “excited” at the prospect.

Apfel previously spent two years working for Samsung as vice president of creative, content and strategy - focusing on Milk...

By Rachael Power, 21 July 2016, 0 comments. Categories: Brands.

Half of consumers more likely to buy from a brand with VR experience

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Virtual reality is helping brands everywhere to enhance their marketing, and it appears to be having a positive effect so far. According to new research by Greenlight VR, over half of consumers say they’re more likely to buy from a brand that sponsors a VR experience.

The VR Consumer Adoption Report surveyed over 1,300 consumers in the US about how they felt toward VR and brands who use it.

Perhaps unsurprisingly, almost everyone who hadn’t used VR...

By Rachael Power, 19 July 2016, 0 comments. Categories: Brands, Research.

Wembley Stadium launches immersive 360 degree and AR tour experience for visitors

Visitors to Wembley Stadium in London will now be able to tour the venue using a 360 degree and augmented reality video guide. 

With 90,000 seats, it's the second largest stadium in Europe and hosts home football matches of England's national football team, as well as high profile concerts from Beyonce to Rihanna. 

The Football Association, Wembley Stadium joined up with creative solutions firm Nock to build an immersive expeience for visitors taking a tour around the stadium, which was...

By Rachael Power, 18 July 2016, 0 comments. Categories: AR, Brands.

How VR is shaking up the world of marketing

VR and 360 are transforming the marketing and communication industries, increasing integration between traditional advertising, social media marketing, experiential and events. 

It’s becoming the norm to capture events and locations in 360 degree video, to allow people to experience parts of the world they can’t get to. 

However, more and more brand marketers are also recognising the impact that a 360 experience can bring to a campaign.

Once the expensive indulgence of a handful of...

By Christophe Castagnera, 15 July 2016, 0 comments. Categories: Brands.

GoPro gives us a peek at its Live VR

(c)GoPro

GoPro's been very quiet on the Live VR front after announcing the tech back in April. But this week, it's given fans a preview into what its HEROCast wireless streaming tool can do. 

Debuted at this year's NAB conference, Live VR - part of GoPro's custom solutions technology - isn't quite available yet to the general public. 

The video follows MotoGP racer Randy Mamola's son Dakota as he competes on the MotoAmerica circuit. 30 years ago, Randy had tested out the...

By Rachael Power, 15 July 2016, 0 comments. Categories: Brands.

Nintendo insists more research in VR needed as Pokemon GO tops gaming charts

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Gaming giant Nintendo has given a ringing lack of endorsement towards VR in its latest shareholders’ annual general meeting, arguing it still needs to do more research before ploughing ahead.

Shigeru Miyamoto, senior managing director and creative fellow at Nintendo, told shareholders last week when quizzed over whether ‘serious research’ on virtual, augmented and mixed reality will be taking place: “For VR in particular, we are continuing our research, and...

By James Bourne, 11 July 2016, 0 comments. Categories: AR, Brands, Gaming.

Augmented reality video searching tool boomApp launches in UK

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Augmented reality is somewhat underutilised in the marketing sector. It's got huge potential, but virtual reality is winning in the hype stakes. 

The scope of what you can do with AR tech is pretty vast, and as such we were interested to learn of a new AR based tech startup that's launching in the UK this week. 

boomApp has developed the first tech to enable AR functionalities for traditional videos and its algorithm can search and find a video within a database of millions in...

By Rachael Power, 07 July 2016, 0 comments. Categories: AR, Brands.

Our pick of the top five 360 videos this week

As Cardboard-type virtual reality headsets become more mainstream, an increasing number of people are watching 360 degree YouTube and Facebook video content. 

So, we've decided to review five videos every week and bring you our pick of the ones we think you need to watch. 

Over the last seven days, we've been on a VR rollercoaster, plunged through the ocean with sharks and took a stroll through the jungle - all from our office. 

Here's our pick - enjoy! 

1. Travel: Climb and mountain...

By Rachael Power, 05 July 2016, 0 comments. Categories: Brands.