Why we think 360 video will last longer than 3D did

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We’ve been hearing more and more about 360 video from journalists and industry analysts – and there is a good deal of skepticism about it in the market.

Will 360 video be able to succeed where 3D TV could not?

As with the introduction of any disruptive technology, there is always some hesitancy around the mainstream adoption. Whilst the innovators and early adopters play with the v1.0 products (or quite often the V0.5 products), the majority will wait to see how it develops...

By Chris Longstaff, 09 August 2016, 0 comments. Categories: Applications.

The Foundry CEO: VR content should mature in “three to four years”

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We've been saying it for months now, but we’ll take any opportunity to say it again: VR is a big deal, and not just in the US. The UK and its unique tax breaks for the creative industries, alongside top tech talent and healthy investor landscape, means VR’s got a good chance to thrive here too.

Emerging technologies in particular are of interest to the UK government, who see them as a boost to the UK economy.

While we won’t mention the ‘Bre...’ word just...

By Rachael Power, 04 August 2016, 1 comment. Categories: Applications.

House artist deadmau5 launches own VR app with Absolut

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It does make a lot of sense for music artists to get on board with 360 degree and VR video content. What fan wouldn’t want to ‘join’ their heroes on stage, and see a unique first-hand view from a perspective they could only dream of truly being in?

Varioius artists from Duran Duran to U2 to Avicii have produced VR experiences and 360 videos - and now it’s progressive house artist deadmau5’...

By Rachael Power, 27 July 2016, 0 comments. Categories: Applications, Gaming.

US company launches VR courtroom offering

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Virtual reality in the courtroom could happen a lot quicker than we think, thanks to trials such as the one being carried out by Staffordshire University in the UK. 

The use of VR could not only cut court costs, a leading digital lawyer had previously told VRTech, but really show jurors the full picture of what happened at a particular event and help them make potentially a more informed...

By Rachael Power, 25 July 2016, 0 comments. Categories: Applications, Research.

Top five 360 videos this week: Tour de France, Grand Canyon and more

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There's nothing quite like a 360 degree video, is there? Even when watching on a flat computer screen, being able to hold and drag the world inside the video makes watching normal clips a bit dull. 

Following on from our last round-up, we've seen a few videos this week that we really like the look of. Grab some headphones and your headset, and jump in below. 

1. Travel: Hidden village in Grand...

By Rachael Power, 20 July 2016, 0 comments. Categories: Applications.

Darth Vader could be getting his own VR story

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ILMxLab at Lucasfilm is reportedly working on a Darth Vader virtual reality experience, after showing off a teaser trailer at a recent Star Wars conference.

The immersive entertainment arm of Lucasfilm was launched last year and focuses on creating AR, MR, VR and theme park entertainment for a range of platforms.

At the annual Star Wars Celebration in London - a convention for fans of the franchise - ILMxLab held a session on immersive experiences and what the future was...

By Rachael Power, 18 July 2016, 0 comments. Categories: Applications.

Why VR needs wider industry participation for its success

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When I first started hearing a buzz about recent developments in VR, I was intrigued but never gave it enough serious thought. As a result, the idea of VR sort of hovered around in the back of my mind for a while until it re-surfaced again while watching some VR reaction videos. 

Seeing the way people responded to the experiences they were having with beta versions of the technology, I was intrigued enough to take another look. After an evening of YouTube exploring I was...

By Thomas Dewis, 18 July 2016, 3 comments. Categories: Applications.

VR would have positive effect on students, US teachers say

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VR is getting a lot of airtime within the education sector in the US, from this morning’s HTC-Lifeliqe partnership to Google’s Expeditions rollout.

And rightly so, it seems. A survey commissioned by Samsung has shown that 85% of US teachers agree that virtual reality would have a positive effect in the classroom.

The research sought the views of over 1,000 primary and secondary school teachers (K-12) on the use of VR within education.

It found that currently, only...

By Rachael Power, 14 July 2016, 0 comments. Categories: Applications.