What are the key differences between 360 video and virtual reality?

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The debate about whether 360 video should be classed as virtual reality is one that's filled with swings and roundabouts.

On the one hand, does it really matter what it's classed as? argued a previous VR Tech article, and on the other, bad 360 experiences can put potential VR enthusiasts off the medium as a whole. 

Therefore, we took a look at what exactly makes virtual...

By David da Silva, 16 September 2016, 0 comments. Categories: Applications.

VR festival binge.watch announces award judging panel

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Upcoming German virtual and augmented reality festival binge.watch has announced details of its award submission jury.

The two-day conference, awards ceremony and festival will take place inside Reeperbahn’s VR Lounge; a forum where techies, creatives and entrepreneurs will discuss creativity and the future of VR.

There are six categories in its awards programme:  best immersive...

By Rachael Power, 15 September 2016, 0 comments. Categories: Applications.

The debate about whether 360 video is VR - and why it doesn't matter

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There have been a lot of headlines and controversies over whether 360 video should be considered virtual reality.

Alan Yates, a senior Hardware Engineer from Valve sparked off the whole debate with his Tweet: "Spherical photos and video are not VR! They are one form of content you can experience in a HMD, but they basically suck.”

Although Alan went on to mention that there were exciting aspects to 360 video in the future this provocative tweet has sparked an industry...

By Henry Stuart, 14 September 2016, 0 comments. Categories: Applications.

Google partners with National History Museum to showcase dinosaurs in 360

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We all know that both virtual reality and 360 video are great for exploring distant, hard-to-get-to places - but it can also be a great tool for experiencing the past.

Google has recently partnered with over 50 of the world’s top natural history institutions to bring the world of dinosaurs to life recently. As you can imagine, it’s gone down the 360 video route to highlight the experiences for Google Cardboard.

From this week, you can check out Google’s...

By Rachael Power, 13 September 2016, 0 comments. Categories: Applications.

Google launches Cardboard Camera for 360 images on iOS

Google has rolled out its Cardboard Camera app for iOS, meaning iPhone users can now take and share 360 images using the free app.

Cardboard Camera has been available on Android for a while, and iOS counterparts have had to make do with 360 picture alternatives such as Facebook’s 360 photos which allows you to take and share pics on the social network using the iPhone's panorama function.

To take a 360 photo on Google’s Cardboard...

By Rachael Power, 13 September 2016, 0 comments. Categories: Applications.

NASA launches 360 video of Lyndon B. Johnson Space Center

Space is a great area of exploration for 360 video and VR lovers, with plenty of games, experiences and 360 videos on offer to keep the most celestial-minded satisfied. 

But now NASA has come up with a behind-the-scenes 360 look at its Lyndon B. Johnson Space Center in Houston, Texas, including footage from its Neutral Buoyancy Laboratory.

The video is the product of a partnership between French 360 video company Digital Immersion and NASA. 

Instead of watching astronauts move around the space...

By Rachael Power, 12 September 2016, 0 comments. Categories: Applications.

Virtual reality: Is a 'single socket solution' key to mass adoption?

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The debate about how and when virtual reality will be - or at least considered to be - mass adopted continues to rage on.

Many bodies have their own theories, from when the right content is available to when hardware comes down in price.

But one idea that strategy and innovation director at media agency OMD Marcos Angelides came up with to drive adoption is having a ‘single socket solution’.

He recently wrote...

By Rachael Power, 12 September 2016, 0 comments. Categories: Applications.

UK startup develops 'wafer thin' virtual reality tracking sensors for headsets

A UK based startup that’s only been around for under a year has developed a tech that tracks facial expressions in virtual reality devices.

Emteq, based in Brighton, uses artificial intelligence  (AI) and tiny sensors to read the electrical signals generated by muscle movement.

This in turn allows someone’s digital avatar, for example, to respond to the changes, without the need for face-tracking cameras.

The tech - or Faceteq, as the company’s calling it - is being developed with an...

By Rachael Power, 07 September 2016, 0 comments. Categories: Applications, Hardware.

Virtual reality and the classroom: How it's working in education

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Virtual reality is coming to the classroom. After the release of Engage last week, yet another platform is about to bring educational VR content to students.

Children can now use a headset to travel to the other end of the world, beneath the ocean’s surface or to outer space. “Some of our students have never really left the bubbles of their own town”, says Jaime Donally, presenter and creator of virtual global events.

“Virtual reality...

By Susanne Krause, 06 September 2016, 0 comments. Categories: Applications.